Scheduling group-work

By evaluating everyone’s abilities and what we could bring to the project as individuals, it began the process of thinking how we could organise ourselves as a team with varying skills and experience. Figuring out these skills was beneficial since it began to shape our product since we knew what we were able to produce as a when working together. This also made way for dividing us into smaller groups who would focus on separate things which brought clarity to our work process.

Groups that were identified were the Illustrators, games designers and Creative Industries & media. This helped to figure out our process as this highlighted three main groups, the mini-game concept illustrations, website creators and marketing.

Therefore the way the groups were decided was putting someone from each skill group in each location, so a pack of research, development and imagery was created for each city. When making creative decisions though about the overall theme and logo, we came together to make sure we attained as many perspectives as we could in a quick and affective manner.

We used a google doc to keep track of our zoom discussions and thoughts since this was the most used between us all and it allows instant live editing and communication within the document. This allowed key points to be noted down as we spoke which made sure nothing was missed as if we were meeting in person. These regular points of coming back together after doing work in our smaller groups proved useful in keeping us on track and in sync as a group which was vital.

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